#pragma once
#include <gflags/gflags.h>
#ifndef GFLAGS_GFLAGS_H_
namespace gflags = google;
#endif
DEFINE_int32(logging_level, 3, "The logging level. Integer in the range [0, 255]. 0 will output any log() message, while"
	" 255 will not output any. Current OpenPose library messages are in the range 0-4: 1 for"
	" low priority messages and 4 for important ones.");
DEFINE_bool(disable_multi_thread, false, "It would slightly reduce the frame rate in order to highly reduce the lag. Mainly useful"
	" for 1) Cases where it is needed a low latency (e.g. webcam in real-time scenarios with"
	" low-range GPU devices); and 2) Debugging OpenPose when it is crashing to locate the"
	" error.");
DEFINE_int32(profile_speed, 1000, "If PROFILER_ENABLED was set in CMake or Makefile.config files, OpenPose will show some"
	" runtime statistics at this frame number.");
// Producer
DEFINE_int32(camera, -1, "The camera index for cv::VideoCapture. Integer in the range [0, 9]. Select a negative"
	" number (by default), to auto-detect and open the first available camera.");
DEFINE_string(camera_resolution, "1280x720", "Size of the camera frames to ask for.");
DEFINE_double(camera_fps, 30.0, "Frame rate for the webcam (only used when saving video from webcam). Set this value to the"
	" minimum value between the OpenPose displayed speed and the webcam real frame rate.");
DEFINE_string(video, "", "Use a video file instead of the camera. Use `examples/media/video.avi` for our default"
	" example video.");
DEFINE_string(image_dir, "", "Process a directory of images. Use `examples/media/` for our default example folder with 20"
	" images. Read all standard formats (jpg, png, bmp, etc.).");
DEFINE_string(ip_camera, "", "String with the IP camera URL. It supports protocols like RTSP and HTTP.");
DEFINE_uint64(frame_first, 0, "Start on desired frame number. Indexes are 0-based, i.e. the first frame has index 0.");
DEFINE_uint64(frame_last, -1, "Finish on desired frame number. Select -1 to disable. Indexes are 0-based, e.g. if set to"
	" 10, it will process 11 frames (0-10).");
DEFINE_bool(frame_flip, false, "Flip/mirror each frame (e.g. for real time webcam demonstrations).");
DEFINE_int32(frame_rotate, 0, "Rotate each frame, 4 possible values: 0, 90, 180, 270.");
DEFINE_bool(frames_repeat, false, "Repeat frames when finished.");
DEFINE_bool(process_real_time, false, "Enable to keep the original source frame rate (e.g. for video). If the processing time is"
	" too long, it will skip frames. If it is too fast, it will slow it down.");
// OpenPose
DEFINE_string(model_folder, "models/", "Folder path (absolute or relative) where the models (pose, face, ...) are located.");
DEFINE_string(output_resolution, "-1x-1", "The image resolution (display and output). Use \"-1x-1\" to force the program to use the"
	" input image resolution.");
DEFINE_int32(num_gpu, -1, "The number of GPU devices to use. If negative, it will use all the available GPUs in your"
	" machine.");
DEFINE_int32(num_gpu_start, 0, "GPU device start number.");
DEFINE_int32(keypoint_scale, 0, "Scaling of the (x,y) coordinates of the final pose data array, i.e. the scale of the (x,y)"
	" coordinates that will be saved with the `write_keypoint` & `write_keypoint_json` flags."
	" Select `0` to scale it to the original source resolution, `1`to scale it to the net output"
	" size (set with `net_resolution`), `2` to scale it to the final output size (set with"
	" `resolution`), `3` to scale it in the range [0,1], and 4 for range [-1,1]. Non related"
	" with `scale_number` and `scale_gap`.");
DEFINE_bool(identification, false, "Whether to enable people identification across frames. Not available yet, coming soon.");
// OpenPose Body Pose
DEFINE_bool(body_disable, false, "Disable body keypoint detection. Option only possible for faster (but less accurate) face"
	" keypoint detection.");
DEFINE_string(model_pose, "COCO", "Model to be used. E.g. `COCO` (18 keypoints), `MPI` (15 keypoints, ~10% faster), "
	"`MPI_4_layers` (15 keypoints, even faster but less accurate).");
DEFINE_string(net_resolution, "-1x368", "Multiples of 16. If it is increased, the accuracy potentially increases. If it is"
	" decreased, the speed increases. For maximum speed-accuracy balance, it should keep the"
	" closest aspect ratio possible to the images or videos to be processed. Using `-1` in"
	" any of the dimensions, OP will choose the optimal aspect ratio depending on the user's"
	" input value. E.g. the default `-1x368` is equivalent to `656x368` in 16:9 resolutions,"
	" e.g. full HD (1980x1080) and HD (1280x720) resolutions.");
DEFINE_int32(scale_number, 1, "Number of scales to average.");
DEFINE_double(scale_gap, 0.3, "Scale gap between scales. No effect unless scale_number > 1. Initial scale is always 1."
	" If you want to change the initial scale, you actually want to multiply the"
	" `net_resolution` by your desired initial scale.");
// OpenPose Body Pose Heatmaps and Part Candidates
DEFINE_bool(heatmaps_add_parts, false, "If true, it will fill op::Datum::poseHeatMaps array with the body part heatmaps, and"
	" analogously face & hand heatmaps to op::Datum::faceHeatMaps & op::Datum::handHeatMaps."
	" If more than one `add_heatmaps_X` flag is enabled, it will place then in sequential"
	" memory order: body parts + bkg + PAFs. It will follow the order on"
	" POSE_BODY_PART_MAPPING in `src/openpose/pose/poseParameters.cpp`. Program speed will"
	" considerably decrease. Not required for OpenPose, enable it only if you intend to"
	" explicitly use this information later.");
DEFINE_bool(heatmaps_add_bkg, false, "Same functionality as `add_heatmaps_parts`, but adding the heatmap corresponding to"
	" background.");
DEFINE_bool(heatmaps_add_PAFs, false, "Same functionality as `add_heatmaps_parts`, but adding the PAFs.");
DEFINE_int32(heatmaps_scale, 2, "Set 0 to scale op::Datum::poseHeatMaps in the range [-1,1], 1 for [0,1]; 2 for integer"
	" rounded [0,255]; and 3 for no scaling.");
DEFINE_bool(part_candidates, false, "Also enable `write_json` in order to save this information. If true, it will fill the"
	" op::Datum::poseCandidates array with the body part candidates. Candidates refer to all"
	" the detected body parts, before being assembled into people. Note that the number of"
	" candidates is equal or higher than the number of final body parts (i.e. after being"
	" assembled into people). The empty body parts are filled with 0s. Program speed will"
	" slightly decrease. Not required for OpenPose, enable it only if you intend to explicitly"
	" use this information.");
// OpenPose Face
DEFINE_bool(face, true, "Enables face keypoint detection. It will share some parameters from the body pose, e.g."
	" `model_folder`. Note that this will considerable slow down the performance and increse"
	" the required GPU memory. In addition, the greater number of people on the image, the"
	" slower OpenPose will be.");
DEFINE_string(face_net_resolution, "368x368", "Multiples of 16 and squared. Analogous to `net_resolution` but applied to the face keypoint"
	" detector. 320x320 usually works fine while giving a substantial speed up when multiple"
	" faces on the image.");
// OpenPose Hand
DEFINE_bool(hand, true, "Enables hand keypoint detection. It will share some parameters from the body pose, e.g."
	" `model_folder`. Analogously to `--face`, it will also slow down the performance, increase"
	" the required GPU memory and its speed depends on the number of people.");
DEFINE_string(hand_net_resolution, "368x368", "Multiples of 16 and squared. Analogous to `net_resolution` but applied to the hand keypoint"
	" detector.");
DEFINE_int32(hand_scale_number, 1, "Analogous to `scale_number` but applied to the hand keypoint detector. Our best results"
	" were found with `hand_scale_number` = 6 and `hand_scale_range` = 0.4");
DEFINE_double(hand_scale_range, 0.4, "Analogous purpose than `scale_gap` but applied to the hand keypoint detector. Total range"
	" between smallest and biggest scale. The scales will be centered in ratio 1. E.g. if"
	" scaleRange = 0.4 and scalesNumber = 2, then there will be 2 scales, 0.8 and 1.2.");
DEFINE_bool(hand_tracking, true, "Adding hand tracking might improve hand keypoints detection for webcam (if the frame rate"
	" is high enough, i.e. >7 FPS per GPU) and video. This is not person ID tracking, it"
	" simply looks for hands in positions at which hands were located in previous frames, but"
	" it does not guarantee the same person ID among frames");
// OpenPose Rendering
DEFINE_int32(part_to_show, 0, "Prediction channel to visualize (default: 0). 0 for all the body parts, 1-18 for each body"
	" part heat map, 19 for the background heat map, 20 for all the body part heat maps"
	" together, 21 for all the PAFs, 22-40 for each body part pair PAF");
DEFINE_bool(disable_blending, false, "If enabled, it will render the results (keypoint skeletons or heatmaps) on a black"
	" background, instead of being rendered into the original image. Related: `part_to_show`,"
	" `alpha_pose`, and `alpha_pose`.");
// OpenPose Rendering Pose
DEFINE_double(render_threshold, 0.05, "Only estimated keypoints whose score confidences are higher than this threshold will be"
	" rendered. Generally, a high threshold (> 0.5) will only render very clear body parts;"
	" while small thresholds (~0.1) will also output guessed and occluded keypoints, but also"
	" more false positives (i.e. wrong detections).");
DEFINE_int32(render_pose, -1, "Set to 0 for no rendering, 1 for CPU rendering (slightly faster), and 2 for GPU rendering"
	" (slower but greater functionality, e.g. `alpha_X` flags). If -1, it will pick CPU if"
	" CPU_ONLY is enabled, or GPU if CUDA is enabled. If rendering is enabled, it will render"
	" both `outputData` and `cvOutputData` with the original image and desired body part to be"
	" shown (i.e. keypoints, heat maps or PAFs).");
DEFINE_double(alpha_pose, 0.6, "Blending factor (range 0-1) for the body part rendering. 1 will show it completely, 0 will"
	" hide it. Only valid for GPU rendering.");
DEFINE_double(alpha_heatmap, 0.7, "Blending factor (range 0-1) between heatmap and original frame. 1 will only show the"
	" heatmap, 0 will only show the frame. Only valid for GPU rendering.");
// OpenPose Rendering Face
DEFINE_double(face_render_threshold, 0.4, "Analogous to `render_threshold`, but applied to the face keypoints.");
DEFINE_int32(face_render, -1, "Analogous to `render_pose` but applied to the face. Extra option: -1 to use the same"
	" configuration that `render_pose` is using.");
DEFINE_double(face_alpha_pose, 0.6, "Analogous to `alpha_pose` but applied to face.");
DEFINE_double(face_alpha_heatmap, 0.7, "Analogous to `alpha_heatmap` but applied to face.");
// OpenPose Rendering Hand
DEFINE_double(hand_render_threshold, 0.2, "Analogous to `render_threshold`, but applied to the hand keypoints.");
DEFINE_int32(hand_render, -1, "Analogous to `render_pose` but applied to the hand. Extra option: -1 to use the same"
	" configuration that `render_pose` is using.");
DEFINE_double(hand_alpha_pose, 0.6, "Analogous to `alpha_pose` but applied to hand.");
DEFINE_double(hand_alpha_heatmap, 0.7, "Analogous to `alpha_heatmap` but applied to hand.");
// Display
DEFINE_bool(fullscreen, false, "Run in full-screen mode (press f during runtime to toggle).");
DEFINE_bool(no_gui_verbose, false, "Do not write text on output images on GUI (e.g. number of current frame and people). It"
	" does not affect the pose rendering.");
DEFINE_bool(no_display, false, "Do not open a display window. Useful if there is no X server and/or to slightly speed up"
	" the processing if visual output is not required.");
// Result Saving
DEFINE_string(write_images, "save/", "Directory to write rendered frames in `write_images_format` image format.");
DEFINE_string(write_images_format, "png", "File extension and format for `write_images`, e.g. png, jpg or bmp. Check the OpenCV"
	" function cv::imwrite for all compatible extensions.");
DEFINE_string(write_video, "save/test.avi", "Full file path to write rendered frames in motion JPEG video format. It might fail if the"
	" final path does not finish in `.avi`. It internally uses cv::VideoWriter.");
DEFINE_string(write_json, "save/", "Directory to write OpenPose output in JSON format. It includes body, hand, and face pose"
	" keypoints, as well as pose candidates (if `--part_candidates` enabled).");
DEFINE_string(write_coco_json, "save/coco.json", "Full file path to write people pose data with JSON COCO validation format.");
DEFINE_string(write_heatmaps, "", "Directory to write body pose heatmaps in PNG format. At least 1 `add_heatmaps_X` flag"
	" must be enabled.");
DEFINE_string(write_heatmaps_format, "png", "File extension and format for `write_heatmaps`, analogous to `write_images_format`."
	" For lossless compression, recommended `png` for integer `heatmaps_scale` and `float` for"
	" floating values.");
DEFINE_string(write_keypoint, "save/", "(Deprecated, use `write_json`) Directory to write the people pose keypoint data. Set format"
	" with `write_keypoint_format`.");
DEFINE_string(write_keypoint_format, "yml", "(Deprecated, use `write_json`) File extension and format for `write_keypoint`: json, xml,"
	" yaml & yml. Json not available for OpenCV < 3.0, use `write_keypoint_json` instead.");
DEFINE_string(write_keypoint_json, "save/haha.yml", "(Deprecated, use `write_json`) Directory to write people pose data in JSON format,"
	" compatible with any OpenCV version.");